I’m trying to use a custom shape with some extra rigging that I’m adding to the Rigify rig. I’ve gone into the layer with the Rigify custom shapes and added a simple circle that I then attach to a bone that will drive the eye rotations. The thing is, that custom shapes comes in much smaller and rotated 90 degrees. I’m just wondering why this is happening. It doesn’t effect this particular rig, but if I needed something that also rotated, this would break it.
I’m thinking maybe I’m missing a button or check that tells the shape not to take the transform of the bone? If so, can someone please let me know where that is?
Thanks so much!!