cut mesh----keep vertex colors

Hello everybody,

straight to my question:
I have modeled the interior of department store to simulate indirect lighting.
I did this with radiosity calculation. I now have a mesh with vertex colors applied which looks good. I now need to cut the mesh along a straight line. When I do this either with slice tool or boolean operation the mesh looses all its vertex colors.

How can I cut a mesh keeping its vertex color information???

Many regards and thanks for your attention.

only one thing to do. UV map it and use JMSs UV paint script to bake the vertex colors into a UV mapped image, and then load the image back onto the model after editing the mesh. ( of course you will have to hand paint the bits that weren’t there when you made the map. )

Theeth fixed the Knife tool for 2.37 so vert colours and UV’s are not messed up, you could knife and deleate the verts on one side of the cut.

  • Cam

Thank you cambo
yes the knifetool in 2.37 works nicely!

I have not tried your proposal, Modron I will check it out later.
Thanks anyway!!!