Just something I’ve been working on to study rigging and animation basics. Definitely rough around the edges, but I think it has promise. It is almost completely rigged at the moment. I’d like to add some bounce to the antenna and maybe some soft body to the bottom, but right now everything else is ready for animation including pupil dilation, facial keys with drivers, etc.
Anyway, let me know what you think! Next on the list is to get rid of the placeholder texture and work on an interesting environment for it to hang out in. Thanks for the feedback!
EDIT:
A test of the shape drivers attached to the eye