I recently got into sculpting in Blender, by doing the Sculpt January challenge. For one of the prompts I sculpted this little fella. Working with hair particles to create fur and give it some color by use of vertex painting came quite close to the result I wanted to achieve. I also attach some steps in the process. Any tips or suggestions for this type of furry animals creation?
The final render:
Step1: Blockout the form
Step 2: Sculpt the main form
Step 3: Refine the sculpt
Step 4: Apply hair particle systems (I used 4 different particle systems)
Step 5: Vertex paint the fur colors