Hello guys.
I am trying to cut out a part of a cylinder while still keeping as much of the circular shape as possible. As you can see in the picture below the edges stick out at odd angles. Is there a easy way to do this or should i simply use more geometry on the cylinder and try to get the result i want “manually”.
And another completely unrelated question. Is there a way to bridge the edges of a solidified alpha mask? the picture below is done using an image as plane with a solidify modifier.
Any advice is very appreciated.
KR