I’m trying to create a steel cube, in which a humanoid monster has escaped the thick steel. I want to create a type of ‘Wile E. Coyote’ body imprint into the side of the cube, and then rip the metal outwards to show that it has broken through.
I couldn’t find a way to use the mesh to cut a hole into the cube correctly using boolean, so I made an outline of the creature and want to know the best way to connect it to the rest of the cube.
As shown in the picture, I need to connect the model outline to the rest of the cube, but I can’t seem to accomplish this in a organized manner. Ideas?