Detailed view. No textures used, the cherry stem is procedural too
I’ve published a new shader tree for Blender called CW Cherry.
Above you see an example for the cherry material quality. I hope you like it. No bitmaps were used for the complete cherries. All procedural. Only the leafs has a bitmap texture. Before you ask: The branch is sculpted and has a procedural shader too. I like to do things mathematical and flexible where I can.
Some words about my cherry material:
CW Cherry is a procedural material shader tree for Blender.
You can create cherry variations just by changing some values in the shader.
The cherry material is dynamic. As soon as you duplicate your cherry model, the new cherry looks different. In this way all cherries look unique!
A short update about my CW Cherry material:
I decided to include the whole demo scene you see in the very first post into the download. As a bonus I’ve added my small branch shader for free too. The branch material is procedural too, by the way. All existing clients gets the update for free, as always. Have fun!
No, @Taros. The problem with this is not that it lacks a cool vehicle, spaceship, monster or attractive girl. It is that I can never again look at a cherry… without considering whether it was created in Blender.