Hello everyone !
Here my entry for the French community Cyberpunk challenge “La Forge”.
My picture is essentially based on the concept from “ajunk_” a underrated 2D concept artist. https://twitter.com/0junk__/status/1282473014903238656?s=20
Majority of modeling was done in Blender as usual with the help of the incredibly helpful addon Speedflow from Cedric Lepiller.
As always for this kind of picture, I use an hybrid modeling workflow with combinaison of non-destructive and destructive operations.
In addition to the room and structures, I had to model about 30 assets from scratch…
I also use a bit Houdini for some parametric modeling, scattering, random copy and VDB modeling. Clothes done with Marvelous and/or Houdini.
Render with the incredible Octane 2020 Free Tier for Blender 2.83.1
No UVs, not textures, all is done procedurally in Octane.
Quick & Dirty (essentially dirty) compositing in Houdini to addition picture without and with screens reflexions in the window and to apply OCIO Color Space. If you ask yourself why I have do compositing in Houdini, there is a solid technical reason for that : my personnel compositing pipeline with DaVinci Fusion is broken
I take 2 weeks to do this entire project !
It was a funny experience, a bit different compared to my traditional work. Hope you like it.
The Artstation post https://www.artstation.com/artwork/0n4xbE
Bye
Vincent