Here I will be making some fictional weapons based of my favorite games and this time I choose Doom’s art style. I am doing this to practice my game asset modeling skills.
The base mesh for the plasma shotgun is done. Now I just gotta add some details and do some adjustments I see fit from time to time.
Final color sceheme and I tried playing around with the new Blender 2.8 and I found the freestyle option and I see it is cool to stylize your renders as if they are from anime or comics or manga
I really like this style of modeling.
For inspiration, this link offers great vehicle concepts of all kinds…: (with Side View, Front, Rear… . . .) https://edgarascernikas.artstation.com/projects