I’m currently working on a guitar amp and want the label to put a plane, using UV mapping.
I proceed as usual and use the nodes to get the texture transparent.
Behind the object a bright surface appears … why?
Can someone help me?
I’m currently working on a guitar amp and want the label to put a plane, using UV mapping.
I proceed as usual and use the nodes to get the texture transparent.
Behind the object a bright surface appears … why?
Can someone help me?
Here is a setup that worked for me. It looks almost identical to yours. I assume you have verified that your alpha channel is fully white and black?
PS: I notice your amp does not go up to 11.
Thx for the quick answere!
Yes my alpha picture is completely black/white as you can see in the .blend file
amp.blend (450 KB)