I am trying to render an alpha image sequence of some glass with a light on the inside in cycles.
When I render the image in the render preview it looks exactly like how I want it but when I open the image in an image editor the glass looks very wrong.
I am rendering to open exr with RGBA. I have also enabled film > transparent > transparent glass.
I have attached images of the render preview then the[![enter image description here]] image afterwards displaying differently. I am using blender 2.93.