Cycles Alpha Rendered Image Not Matching Render in Viewport

I am trying to render an alpha image sequence of some glass with a light on the inside in cycles.
When I render the image in the render preview it looks exactly like how I want it but when I open the image in an image editor the glass looks very wrong.

I am rendering to open exr with RGBA. I have also enabled film > transparent > transparent glass.
I have attached images of the render preview then the[![enter image description here][1]][1] image afterwards displaying differently. I am using blender 2.93.




And you have the same color management/view transfomr in blender and the image editor (for example filmic in blender and what ever in the program you use ?? (you wrote an image editor so i assume not in blender)