Cycles and Render to Texture

Sure Cycles is a amazing render but since blender drop out Radiosity we don´t have any way to make a good lightmap for internal Ambients. BI solution (aproximated AO + Indirect Light) is really fast but doesn’t look so real in many cases.

So there are some prevision to add Bake (render to texture) in Cycles render?
It´s even possible?
Sorry if this isn’t the right place to post about.
Bye

So there are some prevision to add Bake (render to texture) in Cycles render?
There is no baking in cycles at present