Sure Cycles is a amazing render but since blender drop out Radiosity we don´t have any way to make a good lightmap for internal Ambients. BI solution (aproximated AO + Indirect Light) is really fast but doesn’t look so real in many cases.
So there are some prevision to add Bake (render to texture) in Cycles render?
It´s even possible?
Sorry if this isn’t the right place to post about.