Nice! that was fast!! ![]()
Perhaps it could be better to put the BrickTricks menu inside the Texture menu, to keep things organized?!?
def register():
if bpy.app.version >= (4, 0, 0):
bpy.utils.register_class(NODE_MT_category_shader_bricktricks)
bpy.types.NODE_MT_category_shader_texture.append(bricktricks_draw)
#[....]
# and ...
def unregister():
#[....]
if bpy.app.version >= (4, 0, 0):
bpy.types.NODE_MT_category_shader_texture.remove(bricktricks_draw)
bpy.utils.unregister_class(NODE_MT_category_shader_bricktricks)
#[....]