Hi everyone
Some time ago I have started making HD version for my set for dota2 character
I really hope valve will take note of my set, please check it in workshop, give me some “thumbs up” this will really support my work
http://steamcommunity.com/workshop/filedetails/?id=686828772
About WIP
Almost everything was done in blender. I thought that I will be doing a lot of texturing in substance, but, blender nodes are great, except some really handy nodes, like blur…although I made my own node setup for triplanar projection, and cavity map generation from normal map, but blur - is really needed…I guess I need to learn some OSL coding
p.s. if you need, here is cavity setup, I am sharing it for like in workshop
So, here is WIP (see more in comment section…huh…Up to 3 attachments is allowed)