I have a scene where I use multiple photos with an emission shader to texture one model.
All my photos work perfectly, except for one. As soon as I want to use this image while rendering in Cycles Blender crashes immediately.
Everything works perfectly in Eevee, but unfortionately I want to bake everything into one texture an I can´t do that in Eevee…
Do you have any idea what I could be doing wrong? The node setup is the same for all the images so I don´t think that is the problem.
If this isn´t enough information don´t hesitate to ask!