How do I get rid of these splotches in my renders (see below). Seems to pop up on the brightest specular highlights.
I’ve included my render settings and the denoising settings. I don’t think it’s my material setup, since it seems to occur on different materials. Increasing the number of samples doesn’t help (isn’t lower samples the idea with denoising?). Raising the denoising to a higher radius makes it worse.
Is this just something we’ll have to get used to with the denoising feature or (more likely) am I doing something wrong?