Hi LordOdin,
I try your solution and it works great, Textures that were totally blurred with the normal Denoise node were clearly recognizable again.
But I have no World-Color (Sky-Texture), it is black.
I thought I made a mistake but downloaded this file from mib2berlin
Big Denoise test - Intel Open Image Denoise vs others!.
Unfortunately the background of the denoise_nodes.blend also turns black.
The only node where the image with World goes in is the Denoise node with the viewer (that doesn’t make any sense).
I’m afraid I can’t get any further.
Do you have any advice?
denoise_nodes-no-world.blend (130.7 KB)