Yep - the modo ones do look very similar.
Given that the only packages these textures have appeared in as far as I can tell are commercial ones (Imagine, Lightwave and Modo) - I suspect the source code for these isn’t open and therefore would be unavailable for Blender.
Those textures coupled with cycles nodes would be incredibly powerful.
I actually don’t think there are as many textures as it looks like. Peened for example simply looks like an inverted version of Dino Skin. Similarly Frog Skin looks like Dino skin but with a different falloff curve on the bump.
Some like lattice 3 are easily reproduceable with nodes and many seem to be derivations on Voronoi or Musgrave.
It’s the more regular textures like Parquet, Spots, Stamped, Hexagonal and Octagonal times, Tri-Tiles. Basket, Layer Properties, counter etc that are interesting.