Cycles different textures on same mesh?

Hi,

I’m just starting learning Cycles and have searched for this in the forum but not found it.

How do you apply different material to the same mesh?
It’s probably as easy as in BI when you know how to :o

Lets say we have Suzane and give her a material, then whant to set her eyes to white and her pupils to black… how is this done in Cycles?

Thanks

No one?
There must be some way to apply different materials to the same mesh like in BI… or?

Suzanne
Head - some color
Eyes - white
Pupils - black


Have you tried using the same method to add multiple materials as with BI ?

Well… i feel a but embarrassed now :o
When i tried that last night it just wouldn’t work, but when i try now it works.

Thanks anyway :eyebrowlift2: