UPDATE: THE ONELVXE MATERIAL PIPELINE HAS BEEN RELEASED! AN UPDATED VERSION OF THE CYCLES DISNEY SHADER IS INCLUDED IN THE BUNDLE. GO HERE FOR MORE DETAILS: http://www.onelvxe.com/material-pipeline
Original Post:
The coveted Disney Shader, in all of its glory!
This is an Uber Shader that can be used to craft nearly any material imaginable including: non-metals (dielectrics), metals with anisotropy, car-paint, glass/refractive materials, skin (SSS), emission type materials, and nature type materials. The Custom Shader uses many of the same principles as the Disney Shader and implements some PBR Workflows to push realism within Cycles.
I have embedded a YouTube video demoing how exactly the shader works and how you should use it. Watch the video before viewing for optimal results!
Please download the .blend file for Beta testing and to use the shader in your projects. This shader is part of a much larger Blender Cycles Material Addon that is currently in development. While it will be a paid addon, all Beta Testers will receive 50% off the price of the full addon!
Download Link: http://www.onelvxe.com/ubershaderbeta Shader Demo: https://www.youtube.com/watch?v=zvzI8LevsgE