I’ve got some production material for a proto type, (cannot share at the moment),
I noticed the render time in cycles is just about 3.34 minutes and Eevee takes 5.17
I dont need cycles rendering but i do need fastest rendering.
Since i make a long animation, i thought Eevee can be faster then cycles, but how to configure Eevee for speed ?
My cycles settings are :
-Experimental CPU (got a fast CPU and older graphics cardGforce430M).
-80 samples path tracing (not squared samples).
-light treshold 0.58
-Light paths total 12
- difuse 4, glossy 4, transp 6, transmisson 6, volume 0
- clamping direct light 0, indirict light 10
- filter glossy 1.0 , reflective caustics=yes refractive caustic=yes
-Denoised (default settings).