You have made a few basic mistakes with your simulation setup. First, all members of the fluid simulation need to be inside the domain. This includes your outflow object, which is sticking out the bottom.
Second, you need to apply all object-level rotations and scales on those members. Select the domain, outflow and fluid objects and hit Ctrl-A to do this. Otherwise the simulation is trying to calculate everything at different sizes and therefore different distances apart than they visually appear, which can create all sorts of odd behaviors.
Third, 65 is a terribly low resolution, and will give you a very inaccurate simulation. There is a relationship between real-world size and resolution, but in any case 65 is more chunky than fluid.
Beyond those steps I’m not sure what your ultimate goal is here, as your description is quite vague. Can you give an example of how you want this fluid to behave, or at least a better description?