[CYCLES] Glass shader and alpha texture problem

Hello, i’m trying to make a realistic leaves effect.

This is my node setup:


This is the real problem, the dots in the top of leaves (are planes with leaf alpha-texture)


Any suggestions? thanks

You don’t need the transparent shader, and switch the glass shader to translucent. That should work. Once you have that set up you might want add glossy and bump nodes as well.