Sorry in advance if this is a topic that pops up more frequently than people would like on here (it seems like it would be), but I have some questions about using SLI on my graphics card(s) and it’s affects within Cycles rendering.
Soooo… I currently have a single graphics card installed and have been contemplating finding another compatible graphics card on sale and then throwing on my SLI ribbon to use both cards in Cycles and all other graphical computing. I understand the benefits of doing it, and the limitations (for the most part), and that is why I would only do it if I found a really good deal.
I guess my question and concern would be if AFR issues have been solved with running multiple cards with SLI. I know how I am and I would get extremely frustrated with stuttering frame rates.
Anyone have any knowledge on this stuff? Want to shed some light?