When rendering animation each frame add’s memory: I.e. If we assume the scene is 500M at the frame 1, then in frame 2 it is 700M and in the frame 3 900M and so on until the system runs out of memory and crashes.
My PC has Win 7 Pro, 64Gb RAM, Titan Z 6Gb
Any ideas what to do? (I have updated NVIDIA drivers, tried with old drivers, tried with old version Blenders but the issue remains.)
I really would need to solve this out as I have lenghty animation to render and there is no way I can restart Blender after 10-20 frames…