I’m making this brush, using hair particles system in cycles 2.66.
My setup is simple but it doesn’t render properly.
I have a simple clump of hair, made from a plane and hair particles system (no problems, clump shows up).
I “convert” it to a mesh.
Then I tried to use the array modifier to duplicate it on the y axis …
I can see the array in solid mode, but, when I go to render mode, only the original shows up (no array).
I tried to “apply” the array modifier, still no show for the duplicates in render mode.
Any ideas? Thanks …