I’ve been messing with cycles for the first time and I’ve watched a few tutorials and have used raytracers before, but for some reason I’m getting really dark renders. I have the light surface set to emit 600.00; still dim. However, the “rendered” view in the 3D viewport shows a cycles preview that is extremely bright.
What am I doing wrong?
Here’s the file.
Any help is much appreciated!
Thanks Blender Community!