After that I started to have this same problem with every graphicall build I download.
Have you ever had that problem?
What might cause the problem? Could it be my hardware?
Solutions, anyone?
Other textures like Clouds, Gradient etc. works just fine.
[SOLVED] is what writes at your title. How did you solve the problem? I have exact same problem, I was using 2.62 then I downloaded 2.63 and image textures don’t work. I am running on Windows 7 64 bit, too.
I can’t confirm this.
Official Blender 2.63 x64 Zip, on windows 7 x64.
Open Blender, Unwrap Cube, switch to Cycles, add a Image Texture. -> Render. It works.
I downloaded the zip version and the same problem occured. Then I spend time a little time to realize what the problem is. Then I realized that pictures which I took from local driver C showed up on render somehow pictures from D did not. Does anyone know how to fix this problem?
Do you use a texture that you have packed in the blend ?
Someone mentionned it, and i could confirm it too, that if i use a texture that is packed in my blend :
I obtain this :
But in the image node, if instead of using the ogre1.jpg packed texture, i actually browse to the ogre1.jpg texture that is on my hard drive, suddenly :
So check if you’re not in this case.
I don’t know if it has been reported to the bug tracker, i remember reading about this problem a month or 2 ago.