so, i’m trying to make a guitar
i aplied a texture to the headstock (the top part)
and at first it worked fine but when i added a texture to another part of the mesh it suddenly got distorted
i already reset en unwrapped the mesh again, and i tried by making an entirely new texture
if anyone knows whats going on
i’ll link a screenshot so you can see whats going on
ok, i don’t know what happened but the problem just seemed to solve itself
i don’t know what i did wrong but its all good now
