# Cycles image texture stretch

**URL:** <https://blenderartists.org/t/cycles-image-texture-stretch/557598>\
**Category:** Materials and Textures\
**Created:** [November 22, 2012, 12:34pm UTC](https://blenderartists.org/t/cycles-image-texture-stretch/557598 "2012-11-22T12:34:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![DarkWaysLight](https://blenderartists.org/letter_avatar_proxy/v4/letter/d/f08c70/32.png) [@DarkWaysLight](https://blenderartists.org/u/DarkWaysLight)\
**Post date:** [November 22, 2012, 12:34pm UTC](https://blenderartists.org/t/cycles-image-texture-stretch/557598/1 "2012-11-22T12:34:21Z")

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so, i’m trying to make a guitar  
i aplied a texture to the headstock (the top part)  
and at first it worked fine but when i added a texture to another part of the mesh it suddenly got distorted  
i already reset en unwrapped the mesh again, and i tried by making an entirely new texture  
if anyone knows whats going on  
i’ll link a screenshot so you can see whats going on

 ![](https://blenderartists.org/uploads/default/original/3X/a/9/a9d2d5586bd1535ffd5788d0db4d5860898390eb.jpg)  
  
ok, i don’t know what happened but the problem just seemed to solve itself  
i don’t know what i did wrong but its all good now
