Hello All,
Simple interior rendering with Cycles.
Thanks
Wow! nice work…but i don’t like the closeup. they lack of geometry detail.
Thank You ~alan.zirpoli. You’re absolutely right - geometry is not right. Will fix it in the future. Thank you for your comment. Much appreciated.
Hello All. Different view below. Thanks
[ATTACH=CONFIG]208532[/ATTACH]
Many Thanks
I like the colors.
Nice! Do you mind share some information on the lighting setup?
Nice Work
I only wish I had 3 hands… So I could give this 3 thumbs up!
Hello,
Sorry for the delay with my response - Holiday :).
Lighting Setup - I’ve cheated and instead to model real walls and windows I did use mesh emission material. Please find attached image.
Thanks again for your comments.
Much Appreciated.
Nice. Is the emission dome emiting light from inside or are these actually 2 objects?
Martin
Thanks.
They are actually 2 objects. Emission plane (power 1) and object NR 2 with any material applied to it. You don’t have to use obj NR 2 but I’ve found that the render looks better with it. I don’t know why :).
Thanks
I was just about to ask were you got those glasses from, Great job on the lighting.
Cool lighting, and very fresh materials.
Congratulations
It looks very nice. I would make two modifications:
Thanks all for all your comments. It really good to hear how you can improve your work.
~sparky1492 - glasses are obj which I’ve created long time ago as a modelling exercise, but they are very poor quality as you can see in the close ups. I’ve made them from a reference, some Google search images.
Thanks
how did you set yo the world? just white color, and HDRI file ???
Good work!!!
I did not understand the function of object NR 2.
Very pretty !
I agree than you should re-model the glasses: it’s a shame that they are so “blocky”. There is also something slightly odd in the way the flowers catch the light, but i can’t put my finger on it…
Very clean and simple i love the clean scenes. I love your scene.:yes: