Hello, I have a problem. I should giving the .blend file to guess the value I set for everything but I can’t do that.
I have a liquid flowing inside a object. Liquid material made with Cycles Glass Shader IOR 1.333 and nothing else.
The animation works fine, but the render is not.
The liquid is fine and the material too, the problem is:
the obstacle’s material changes upon contact with the liquid. it is a Glossy/Diffuse material.
is the obstacle supposed to change color?
can I avoid that? (or at least reduce it)
If your .blend file is too large to attach, post it to www.pasteall.org/blend/ and give us the download link. If your file contains some proprietary material that you can’t share, create a file that demonstrates whatever you’re having trouble with and post that instead.