# cycles logo

**URL:** <https://blenderartists.org/t/cycles-logo/562129>\
**Category:** Blender and CG Discussions\
**Created:** [January 12, 2013, 1:15am UTC](https://blenderartists.org/t/cycles-logo/562129 "2013-01-12T01:15:06Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Kris](https://blenderartists.org/user_avatar/blenderartists.org/kris/32/11808_2.png) [@Kris](https://blenderartists.org/u/Kris)\
**Post date:** [January 13, 2013, 3:34pm UTC](https://blenderartists.org/t/cycles-logo/562129/21 "2013-01-13T15:34:04Z")

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I actually don’t think Cycles needs a logo, but that circular logo thing you made could sure pass for something more professional as a new logo for Blender overall. Nice job.

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 13, 2013, 5:46pm UTC](https://blenderartists.org/t/cycles-logo/562129/22 "2013-01-13T17:46:48Z")

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> [@SaintHaven](#):
>
> To make the point, you could animate the logo (like when windows or mac is processing info) and have a small shaft rotate the logo as its going around. I could see this animating in the corner as a render is taking place or what not.

that was the plan. to actually have the pistons and everything… they will look connected from the side but as the camera moves over the parts will seperate and you will be left with the weight fitting into the C from a distance, but it will be orthographic so it will apear as if its flush when the animation stops

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 13, 2013, 5:49pm UTC](https://blenderartists.org/t/cycles-logo/562129/23 "2013-01-13T17:49:27Z")

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> [@Kris](#):
>
> I actually don’t think Cycles needs a logo, but that circular logo thing you made could sure pass for something more professional as a new logo for Blender overall. Nice job.

ty very much. i think at some level your right. it would still be cool to have somthing for people to put on images and somthing to display with new builds and releases, but i definately agree it does not NEED one. althoa if it does infact seperate from blender and can be used as an external render of its own, than i think they will want a logo other than the blender logo to fit with their competitors and should, or even shouldnt this happen i hope they see what i have made and take this thread under concideration.

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**Author:** ![InfantryRocks](https://blenderartists.org/letter_avatar_proxy/v4/letter/i/3da27b/32.png) [@InfantryRocks](https://blenderartists.org/u/InfantryRocks)\
**Post date:** [January 13, 2013, 5:53pm UTC](https://blenderartists.org/t/cycles-logo/562129/24 "2013-01-13T17:53:55Z")

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Why not just a shiny, anisotropic “Cycles” in small print beneath the large “C” image?

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 13, 2013, 6:02pm UTC](https://blenderartists.org/t/cycles-logo/562129/25 "2013-01-13T18:02:34Z")

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> [@InfantryRocks](#):
>
> Why not just a shiny, anisotropic “Cycles” in small print beneath the large “C” image?

thats a good idea and ive thought of it… i actually am working on a seriese of SVG files i will post her, and tho thats slightly different than my idea, i will post that allong with them

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**Author:** ![tyrant\_monkey](https://blenderartists.org/user_avatar/blenderartists.org/tyrant_monkey/32/6415_2.png) [@tyrant\_monkey](https://blenderartists.org/u/tyrant_monkey)\
**Post date:** [January 13, 2013, 11:05pm UTC](https://blenderartists.org/t/cycles-logo/562129/26 "2013-01-13T23:05:38Z")

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I am a bit ambivalent about the need for a logo for cycles but incidentally what you have pictured there is a crank shaft and not a cam shaft

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 13, 2013, 11:15pm UTC](https://blenderartists.org/t/cycles-logo/562129/27 "2013-01-13T23:15:33Z")

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> [@tyrant monkey](#):
>
> I am a bit ambivalent about the need for a logo for cycles but incidentally what you have pictured there is a crank shaft and not a cam shaft

brilliant sir… thank you for correcting me, your right. still, it is exactly what i stated, the part that cycles from the pistons osculations.

my position stands… your rightm it does not NEED a logo, but still. it would be nice to have a watermark, or somthing to show in the corner of iamges that are made to represent blender in some way directly. again also, if cycles DOES seperate from blender than a logo to go with it would be nice.

i hope to see this comment type dumbed down a bit. i do state that it is not needed but would be cool several times, and thats where my position stays. it would be nice now to see some contributers who are a little less concerned with whether this is going to be used, and a little more with how it COULD be used. The right person can add value to anything… idk if im that person or not. evidently i have not left much of a dent other than a cool logo. so maybe someone else who supports the idea might have somthing to say that would add value to the concept of having a cycles logo that may sway some of your opinions.

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 14, 2013, 5:35am UTC](https://blenderartists.org/t/cycles-logo/562129/28 "2013-01-14T05:35:20Z")

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id move faster but this was kindof a side project from the beginning. i just wanted to share what i have. hopfully later today i might have an animation if i can get the curves the way i like

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**Author:** ![marcoG\_ita](https://blenderartists.org/user_avatar/blenderartists.org/marcog_ita/32/509385_2.png) [@marcoG\_ita](https://blenderartists.org/u/marcoG_ita)\
**Post date:** [January 14, 2013, 6:06am UTC](https://blenderartists.org/t/cycles-logo/562129/29 "2013-01-14T06:06:58Z")

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_Personal thoughts_: the biggest problem of this logo is how the idea behind it has been developed. Too complex, you have to explain what it is, otherwise nobody will see this crank shaft. The “C” is also pretty deformed, and adding “ycles” is a mistake. The spacing is also incorrect, and too much emphasis has been added to the background, which shouldn’t exist at all in a logo.

It is breaking on of the major rules of logo design for me (if you want to suggest something within it, “Cycles _Engine_” in this case i guess): being **essential and self explanatory**.

I also drew some ideas months ago, never finished though.

Regards

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**Author:** ![JustinBarrett](https://blenderartists.org/user_avatar/blenderartists.org/justinbarrett/32/10746_2.png) [@JustinBarrett](https://blenderartists.org/u/JustinBarrett)\
**Post date:** [January 14, 2013, 6:17am UTC](https://blenderartists.org/t/cycles-logo/562129/30 "2013-01-14T06:17:47Z")

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are logo’s not designed to add recognition and appeal to merchandise in order to sell it?..lol…  
the piston = one revolution per minute = one cycle…has nothing to do with a camera but has to do with speed, and yes, a single cycle.  
I like the “C” icon, but I also like the blender icon, both of which I find utterly useless in my day to day activities :).

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 14, 2013, 1:14pm UTC](https://blenderartists.org/t/cycles-logo/562129/31 "2013-01-14T13:14:37Z")

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i never said they needed a use… but i would be amazed if cycles seperates from blender and they are so stupid as to use the same logo.

what does a star have to do with the octane logo? it doesnt look like a gear? tho i presume that is what they intend it to be.

why does indigo, octane, LUX even! NEED a logo. they could go right off the name its self… but they dont. i understand it is hard to understand is a c… but if you KNOW it is called cycles than you can spot it in an instant.

the background would be important for a demo reel. indigo has one, octane, mental, all of them.

it doesnt have to be clear what it is… how many of you actually thought of the blades of a blender spinning when you first saw the blender logo? but an animation does clarify things.

im doing the work for free… so if they choose to use it its not like they are taking time out of theyr day to accomidate my request for all these different things… ive already done them, and ALMOST to presentation scale i might add.

about the YCLES… im getting tired of saying i agree and ill re work it… its in the first couple posts. I hardly understand whats wrong with the spacing either.

im not sure how much simpler it gets… its a C… its an engine… it cycles… people could know none of this and it still has visual appeal to go with it. there is hardly anyhing complex about it other than my plans for an animation.

and so what if it looks like a camera… is it really the worst looking camera style logo youve seen? too be clear… its not SUPPOSED to look like a camera, but so what if it does.

again… this thread is not about why we should NOT have a logo, or to tell me all the reasons why mine is bad… this is about why we should. and if people think they have a better logo i would love to see some more people contributing somthing other than poor criticism. share your ideas visually. otherwise im looking for supporting arguments not for why MY logo should be used, but for why A good logo should be used.

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 16, 2013, 2:05pm UTC](https://blenderartists.org/t/cycles-logo/562129/32 "2013-01-16T14:05:26Z")

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ok so i re worked the text… i think you all will like it… or atleast those of you who arent just looking for somthing to hate because you just dont like the idea of a logo.

![http://1.bp.blogspot.com/-TtMvXjeGGms/UPckAjPaZbI/AAAAAAAAB60/WFPHeVf0qgE/s1600/CyclesLogo_SmallTxt.png](http://1.bp.blogspot.com/-TtMvXjeGGms/UPckAjPaZbI/AAAAAAAAB60/WFPHeVf0qgE/s1600/CyclesLogo_SmallTxt.png)

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 16, 2013, 2:06pm UTC](https://blenderartists.org/t/cycles-logo/562129/33 "2013-01-16T14:06:01Z")

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i have another im working on but it will be just a few before i get a post up

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 16, 2013, 2:29pm UTC](https://blenderartists.org/t/cycles-logo/562129/34 "2013-01-16T14:29:24Z")

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i have made overlays of the logo. in and out. i wont worrie about posting them till i have completed an animation to accompany them

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**Author:** ![DingTo](https://blenderartists.org/user_avatar/blenderartists.org/dingto/32/7377_2.png) [@DingTo](https://blenderartists.org/u/DingTo)\
**Post date:** [January 16, 2013, 3:59pm UTC](https://blenderartists.org/t/cycles-logo/562129/35 "2013-01-16T15:59:06Z")

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Sorry to say, but I am not really a fan of it. It just doesn’t look right.

Also Cycles does not need a logo, and we should not separate it visually. It’s Blender. 🙂

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**Author:** ![ThorntonStrolia](https://blenderartists.org/user_avatar/blenderartists.org/thorntonstrolia/32/824925_2.png) [@ThorntonStrolia](https://blenderartists.org/u/ThorntonStrolia)\
**Post date:** [January 16, 2013, 4:43pm UTC](https://blenderartists.org/t/cycles-logo/562129/36 "2013-01-16T16:43:37Z")

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> [@DingTo](#):
>
> Sorry to say, but I am not really a fan of it. It just doesn’t look right.
> 
> Also Cycles does not need a logo, and we should not separate it visually. It’s Blender. 🙂

i guess you didnt reed the post… if cycles DOES seperate from blender… it would be inappropriate for blender to place their logo on a competitors application of equal value. so altho i agree for purely internal use… this is a WHAT IF scenario, not an end all be all.

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**Author:** ![Kris](https://blenderartists.org/user_avatar/blenderartists.org/kris/32/11808_2.png) [@Kris](https://blenderartists.org/u/Kris)\
**Post date:** [January 16, 2013, 5:04pm UTC](https://blenderartists.org/t/cycles-logo/562129/37 "2013-01-16T17:04:09Z")

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I think it’s cool, but it would probably be more worth your time to redesign a Blender logo instead. That’s what I want to see 🙂

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**Author:** ![DingTo](https://blenderartists.org/user_avatar/blenderartists.org/dingto/32/7377_2.png) [@DingTo](https://blenderartists.org/u/DingTo)\
**Post date:** [January 16, 2013, 5:10pm UTC](https://blenderartists.org/t/cycles-logo/562129/38 "2013-01-16T17:10:08Z")

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I read the post. 🙂  
What do you mean by “if cycles DOES seperate from blender… it would be inappropriate for blender to place their logo on a competitors application of equal value.” I guess you mean if Cycles is used in another application, that application should not use the Blender logo?! Well it could not do that anyway.

Anyway: there would be quite some work to do in order to get the engine up and running separately. (Infrastructure for that is there, but highly unfinished).

When I look at the image I see a Pokéball, with some variation and different colors.

@Kris: A redesign for the Blender Logo? Oh please…this is not gonna happen.

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**Author:** ![Ace\_Dragon](https://blenderartists.org/user_avatar/blenderartists.org/ace_dragon/32/1067926_2.png) [@Ace\_Dragon](https://blenderartists.org/u/Ace_Dragon)\
**Post date:** [January 16, 2013, 5:20pm UTC](https://blenderartists.org/t/cycles-logo/562129/39 "2013-01-16T17:20:46Z")

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> [@Kris](#):
>
> I think it’s cool, but it would probably be more worth your time to redesign a Blender logo instead. That’s what I want to see 🙂

To me, such a thing would fall under the category of fixing something that isn’t broken.

I don’t think Blender’s in any situation where a re-brand in the form of a new Blender logo in needed. (it still looks appropriate for Blender despite its rapidly improving functionality). You also have the fact that the current logo is what people look for when identifying the Blender app. There’s too many users now to avoid a potentially strong reaction from the community should it be changed.

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**Author:** ![Kris](https://blenderartists.org/user_avatar/blenderartists.org/kris/32/11808_2.png) [@Kris](https://blenderartists.org/u/Kris)\
**Post date:** [January 16, 2013, 5:37pm UTC](https://blenderartists.org/t/cycles-logo/562129/40 "2013-01-16T17:37:20Z")

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Hey, just cause it isn’t gonna happen doesn’t mean I wouldn’t like to see it stylized a bit more 🙂 I have no problem with the current one. I just like designing. I suppose that’s the artist in me.

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