Cycles + [Luxrender] network = ????

So, I’ve used both the built in blender network render tool and the Luxrender network tool and I must say that I love the way Luxrender uses all the computers unlike the blender add-on. However, even with multiple PCs Luxrender is still slow. I have no coding experience, but was wondering if it would be possible to make the Luxrender network tool use the cycles engine instead. If anyone is willing to do this for me or at least give me some helpful info, that’d be great!


This isn’t really a coding question, its more a support Q for the luxrender team.

edit - or a bug report for netrender - “doesn’t use all computers” ?

Thanks, I wasn’t sure where to put this thread. As for netrender, last time I tried it, only the slaves actually render frames as opposed to in luxrender where they all (even the master/client) create samples to be combined.

you can run a slave on the server too iirc.

The image combination thing in cycles (based of different seeds) works similar to the way LuxRenders .flm files and network rendering work.