cycles map nodes how to ?

i get this for inputs for mapping node in 2.69

ShaderNodeMapping
m1.genCode(‘ShaderNodeMapping’, ‘mapping’)

mapping = m.makeNode(‘ShaderNodeMapping’, ‘mapping’)

Vector VECTOR NodeSocketVector

mapping, ‘Vector’)
mapping.inputs[‘Vector’].default_value =

Vector VECTOR NodeSocketVector

m.link(mapping, ‘Vector’,

is there a way to set vallues for rot scale and loc
for thsi mapping node

thanks