Thanks! From now on I’ll be careful of materials on top of the one I want to use.
Those were generated from the SVG file I imported and it didn’t occur to me to delete them.
I also was struggling with linking the material to the object vs linking it to the object data.
I would try to assign material to a portion of the mesh and it would change the material for the entire object.
This is because I was doing it the old way I had learned back in the 4.9 days and before Cycles.
After some studying of the Blender Wiki I realized my mistake and how to use this drop-down Object/Data button correctly.
Basically I had problems with
- node linkage varying between different render engines
- having multiple materials stacked (Thanks for pointing that out!)
- assigning to Object when I wanted to assign to Data and vice versa
I got it sorted out now.