When I try the automatic generated mapping sphere in Cycles, the result is a mirror texture map :
Do you have the same problem ?
I was enjoy for this feature but I would wait a bit ! Or I dont understand how to use it ?
Thank’s for your light and sorry for my bad english (frenchman).
Sorry, but I dont see the difference with my nodes ?
For my first try, I just add the sphere and put the material. No transformation for the object.
Image is 2:1 format. A classic planet texture…