(Cycles render) Help me replicate a material

I’m making a sort-of sifi blast door, and I need help replicating the material used in the below picture:
(Please excuse my terrible photo editing)


I’m trying to replicate the green metal. Please help!

The green doesn’t “look like” metal, looks more like painted (metal? doesn’t matter). For paint (dielectric), go with diffuse greeinish color and white glossy shader mixed with some kind of fresnel. If you want metal go with no diffuse but a greenish colored glossy. Fresnel strictly not required, but if you do leave it rather high and/or have a rather bright color for facing as well.