I know this is a topic that has come up repeatedly given that I have been looking into this problem but I’m still pretty puzzled. I was modeling a project in Maya 2008 (I know, old, and I’m still a novice) and when I found out about Blender, I started cramming and learning about it. For future projects, I intend on doing the modeling in Blender, but in the mean time for this project which I already had been working on in Maya, I decided to export an .fbx file and convert it in fbxConverterUI to transfer into Blender.
For the most part, it imported fine. Before I applied the textures, I was able to see it render no problem. I then started applying the textures and doing some motion tracking. I still need to work on the textures and fine tune some of the modeling, but it worked. But then when I tried rendering it, I either would get all white or now all black. For a while, I was able to see the rendered preview version but now I can’t even see that.
Here is the .blend file. I would really appreciate a set of eyes on this. https://www.dropbox.com/sh/612x9o2uljm54mc/AAAzdcrCrB5j7_5zV3BwMAJsa?dl=0
Thank you so much.