I recently started playing with Cycles after seeing that a model I downloaded off deviantArt was using it. However, no matter how I tweak the render settings, even when watching a few speed-up tutorials and testing speed over quality, the rendering of this one particular model I downloaded takes forever (as in the progress bar suddenly halts indefinitely). The odd thing is that with shading set to “render” in the 3D port, it behaves as it should, and furthermore, the preview samples are set to 24, with the final samples set to 26, which should be practically a tiny difference.
I’ve been able to narrow the problem to the models of this artist in particular. I attempted to render a test cube I had tesilated in sculpt mode with dyntopo to the point about ~35,000 verts/faces were generated, which is about half of what the concerning model is. It rendered just fine. I don’t know if it’s render settings the guy prefers or if maybe the 2.74->2.75 upgrade deteriorated the file.
A few people I’ve linked to the download for the model say it renders just fine for them. I’m curious to see if anyone out there has such luck, and if so, would mind posting benchmark results and if they tweaked anything. My GPU and RAM are fairly decent (GTX 750 Ti, 8 GB) so I have a hunch that perhaps they are taking long to render and I’m just not used to Cycles.
The model can be found at this link