Cycles rendering water yellow

I am rendering this water and in the viewport seem fine but when it renders it show the water as yellow

Hi, that wasn’t that easy. In the shading layout, which you used, Blender uses always Eevee regardless whether you set the render engine to cycles. The mesh ‘plane’ renders correctly in cycles, but the mesh ‘water’ does not. That’s because the two tick boxes for Shadow catcher and holdout are checked under visibility for the object ‘water’.

Screenshot from 2021-04-11 10-27-30

If you disable these, ‘water’ also renders. It gives better results with the object ‘cube’ enabled though.

1 Like