I have a material that I created called Rete. It has a transparent background and works great. The same png is used for Diffuse and Bump.
I wanted to create another material, Tulle, that is identical other than the png image. I used the copy feature in Material and then just changed the image.
The new one won’t render transparent. It can’t be my render settings, because I can render the Rete at the same time and see the transparency. I checked both images in the UV Editor, to make sure that I didn’t do something stupid, like save the second as a jpg or something. Both png have transparent backgrounds.
I have attached several images. One is the material view in the 3D view showing both transparent. One is the render, showing the second black and the first transparent. My shader node is also shown. The only change between them is the image.
Any help would be very much appreciated.