is there a set up for using world cycles some old sky or angular maps?
thanks
is there a set up for using world cycles some old sky or angular maps?
thanks
Yes, use environment texture and change it from equirectangular to mirrored ball
is this for world set up ?
mirror ball is for inside a UV sphere and angular map for world set up ?
and is it same idea for sky map ?
did test for sky map and don’t look very nice !
one thing here when you look at nodes set up in node editor you don’t see a mapping node
but there is one in the material panel ?
how do you acces this mapping thing for scripting ?
thanks