I thought that I would share with you my first efforts of an explosion. For nearly a year, have been struggling with an explosion, firstly with blender internal and in the last 3 weeks with the Cycles Smoke and Fire render. Havng had loads of issues with internal, I was naive enough (being a total newbie) to duplicate the project file and adapt the materials etc to cycles.
I think pictures speak louder than words.
A word of warning ! It takes me about 2 days to render the scene in Internal on about 10 machines. The cycles result took me about 2 days per image on more than 10 machines!! In total, nearly 2 weeks. I am sure that it can be optimised as I do not really know what I am doing.
But the goal of sharing this is to show just what the cycles potential can be in the hands of a competent user.
I hope it inspires.
Thanks to all of you that helped get to this … and it is far from finished.