For some strange reason when I render hair out the strands go wild. I have the particles split into quadrants on the scalp. only one quarter of the hair acts up in a render even though it has the same settings as another quadrant. Please help this project has gone on long enough and I’d like to finish asap.
If I had to put fifty bucks on it I would guess that your hair system is below your subsurf in the stack, and that preview subsurf was on 1 and render was on 2. If this is the case you have 2 options.
Make render and preview subsurf levels the same.
Move the hair system above the subsurf.
If it’s some other modifier, just move the particle system to the top.
You are a genius. That fixed everything, although it doesn’t make sense because I had use modifier stack unchecked and the subsuf was above all the particle mods. It doesn’t matter though. Thank you very much.
There’s no shame in a makehuman. OK, maybe just a tiny bit of shame. :eyebrowlift: It’s an incredible program. I’ve been working on a human model for like 5 months, which is absurd considering I could do it with makehuman in ~30 minutes.