Hello! This was my first time using Cycles. Just ignore the fact that the top of the glass is square, i noticed that just now lol.
I thought it went pretty well. I didn’t know how EASY cycles was until i tried it. ;D
457 Cycles/Samples
9 Hours
Hello! This was my first time using Cycles. Just ignore the fact that the top of the glass is square, i noticed that just now lol.
I thought it went pretty well. I didn’t know how EASY cycles was until i tried it. ;D
457 Cycles/Samples
9 Hours
9 hours? What’s your pc specs?
Aww well, the “single core” justifies the 9 hours long render.
Cheers
Are you sure your normals are point in the right direction?
The black edges? Might also be too dim of an environment/world color, or lack of transmission depth.
I’v been trying to figure out that problem. But then again i’m new to Blender so it may just be a simple fix.
World backrgound what is it color? is it black maybe?
Well, glass needs something to refract/reflect. This is okay because its just a plane. If there were an environment, lighting, etc. it would look fine.
Oh okay, btw, in most “Cycles” tutorials, cycles looks different on there computer. I’v been un-able to figure this out, got any ideas?
1.)Push up the raydepth!
2. Push the color of the glass-shader to maximum brightness