Hi,
I’m looking for someone to create a material converter add-on. I’m working on Octane Render plugin for Blender and I need a Cycles-Octane material converter. Most needed features are:
- Create “Octane Image Texture” node, based on Cycles “Image Texture” node and automatically plugging it in “diffuse” slot in Octane Shader,
- copying values of Specular, Roughness and IOR from Principled BSDF to Octane Glossy Shader,
- copying object smoothness to Octane Shader slot,
- optionally: creating “Image Texture” or “Float Image Texture”(this one is the same as non-color data) nodes for roughness, specular, bump and normal maps and plugging them in Octane Shader slots.
Is anyone capable of creating such add-on?
What can be estimated price for such script?
I’m attaching Cycles Principled BSDF with Octane Glossy Shader for those, who haven’t seen Octane Render inside Blender.