So I’m doing some work on cycles and it’s rendering quite slowly. I’ve heard you can switch to GPU rendering rather than CPU so I do some research. I find that because my graphics card is Intel, I have to use OpenCL. So I do some more researching and use a batch file to open blender with CYCLES_OPENCL_TEST=ALL. Now I can select my graphics card (Intel® HD Graphics) in System Preferences. I can now selct GPU Compute rather than CPU in my render options. I do that but whenever I try to render something, I ge - OpenCL Build Failed: Errors in Console.
Please could somebody help me out