I decided to do quick test with cycles and vray.
This is the final output:
vray + Gi (15 min, 2x xeon)
cycles (2 min - 1k samples, 2x titan)
I marked with the arrows my only problem.
Why refl of the windshield does not mach the windshiled (its brighter and on vray is the same)? For me it looks not natural/correct.
Is it me or there is something wrong?
btw Cycles is great anyway
up: seems to be related to glossy bounces. Is there a way to fix it?