Quick test for dyntopo to see how to work, so this character have 1.5M polygon and rendered with Cycles. No texture nor rigging.

Hope you like it.

NICE but how did u manage 1.5 M poly

Allan_james thank you, even if my machine is running fast enough it is still slow, i armed myself with patience to manage it slowly and thank from matcap (it manage quite well the complexity) i had finally result. Perhaps this can reduce again, i’ll review it.